We've Hit the D&D Big Time
21 September 2012, lunch time
I just got a shout out from Mike Mearls — who’s a head of product development for D&D — about my Random Character Generator. Can’t stop, won’t stop.
21 September 2012, lunch time
I just got a shout out from Mike Mearls — who’s a head of product development for D&D — about my Random Character Generator. Can’t stop, won’t stop.